Bloodborne began development in 2012 under the working title of Project Beast. Bearing many similarities to the Souls series of games, Bloodborne was partially inspired by classic H.P. Lovecraft and Dracula novels, and the architectural design of certain real world locations in places such as Romania and the Czech Republic. The decision by FromSoftware and director Miyazaki to create a new intellectual property (IP) and not another Souls game was made because Miyazaki wanted to create something “different”; at the same time, Sony wanted a new IP to be made exclusively for the PlayStation 4. At least one expansion for the game is also planned to be released.