The year is 2046 and mankind’s discovery of near-lightspeed “fold engine” propulsion has empowered mankind’s Osiris expeditionary missions to the Gliese 581 system. You are the second colonization team sent by the U.N.E. (United Nations of Earth) to study potential habitable planets when your spacecraft malfunctions braking from light speed, forcing an emergency landing on the planet’s surface.
“We really have no business making a game this ambitious,” said Brian McRae, one of just a pair of developers that’s been working on the game for the past five years. “But we just couldn’t help ourselves. I guess, left to our own devices, we wound up searching for the holy grail of … something? Is it a role-playing game? Is it survival? I don’t know. It’s just a game that we’ve always wanted to play.”
I got a chance to play the single-player demo at this year’s PAX West and was stunned by the diversity of experiences on offer. It feels stable, it looks polished and it just might be the kind of all-inclusive experience those disappointed by games like No Man’s Sky have been looking for.